eBay Live — real-time video commerce at scale
Zipper-paged feed, ExoPlayer pipeline, debug tooling for a live app.
Currently building a native iOS and Android pipeline where AI coding agents do most of the work — first app went from idea to App Store review in a day.
I'm a Staff mobile engineer with 15+ years of Android platform experience, currently at eBay working on live commerce. Over the last two years I've been rebuilding how I ship mobile software — native iOS and Android, developed primarily through AI coding agents with a human-in-the-loop architecture. This site documents that pipeline and the work it produces.
Shipping native iOS and Android apps where AI coding agents do most of the code production. The first app went from idea to App Store review in a single day. I'm building this out as ongoing practice, not a one-off experiment.
What's interesting is the scaffolding problem, not the models. Mobile has been slower than web to absorb coding agents — build and emulator loops produce thinner feedback than a web dev server, platform idioms are dense and version-fragmented, runtime state on a device is largely invisible to an agent writing code against it.
The engineer's role shifts. Less typing, more pipeline design. Structuring build output an agent can read — I'm building a Gradle plugin for this. Piping runtime telemetry back into the loop so the agent can see what the running app actually did. Curating prompt libraries per platform so the agent isn't reinventing Compose idioms from scratch on every run. Reviewing what Claude Code produces.
Mobile and native: fifteen years on Android means platform idioms are where my instincts live. Cross-platform frameworks collapse the hard parts, and the hard parts are the interesting ones.
At eBay now as Staff Android, working on eBay Live — real-time video commerce. The technical problems are the interesting kind: latency, state synchronization, graceful degradation under variable networks. I built the zipper-paged feed, worked on the ExoPlayer-based media pipeline, and built debug tooling for introspecting a running app. Critical talent designation.
Before that, fifteen-plus years of Android platform work across build systems, shared infrastructure, and performance — cross-cutting problems, not feature teams.
Cofounded FreeMo in the ad tech space. Raised roughly $700K. Learned how to build a technical company from zero, how ad systems actually work, and why distribution eats product for breakfast.
Golazo Services is my current vehicle for independent work — advisory, investments, and the AI-first mobile lab this site documents.
Current focus: shipping apps through the pipeline and writing up what I learn. The posts on this site are the documentation.
Conversations I'm open to: Staff or Principal mobile roles at companies in live commerce, real-time media, or AI developer tooling. Fractional engagements through Golazo Services with teams seriously adopting AI-augmented mobile development. Conversations with people building mobile coding agents about where the gaps are.
Email [email protected]. The chat bar answers questions about Brandon's work; email is right for everything else.
Zipper-paged feed, ExoPlayer pipeline, debug tooling for a live app.
Native iOS and Android where Claude Code produces most of the code. Engineer builds the scaffolding.
Independent work vehicle. Fractional advisory and the AI mobile lab.